Marvel’s “She-Hulk: Attorney at Law” sparked significant discussion regarding its CGI, particularly its depiction of the titular character. This analysis delves into the technical aspects of She-Hulk’s CGI, comparing its style to other MCU productions, examining audience reception, and ultimately assessing its impact on the show’s narrative and overall success. We will explore the challenges faced in rendering a character of She-Hulk’s size and unique abilities, the software and techniques likely employed, and the resulting balance (or imbalance) between realism and stylized visuals. From the initial episodes to the finale, we’ll trace the evolution of She-Hulk’s CGI, noting any […]